This is the actual GLB you get, playing in your browser: one body, a 24-bone humanoid rig with Mixamo-compatible bone names, and fourteen named clips embedded. Drag to orbit, scroll to zoom.
What plays here is what shipsSame GLB structure as the pack files (textures reduced to 1024 px for the web; the pack carries 2048 px).
Fourteen clips per figureIdle, Walk, Injured Walk, Run, Sprint, Crouch, Jump, Stagger, Scream, Hit, Death, Get Up, Crawl, Inspect. The same library motions play on every figure. No Attack or Prone clip: both failed our stretch screen on every figure, so they are not sold.
Root motionLocomotion clips are in place. Death, Get Up and Crawl carry root motion; the preview pins the hips so the figure stays on stage.
Honest about the rigAI-generated bodies on an automatic rig. Clean on locomotion; extreme poses show some skin stretch. The pack's MOTION_REPORT.md lists per-clip numbers.